Whoever did their UX and control design should be fucking shot.
In what world does a crafting game not close containers with the tab key? Why the fuck are some of the exit buttons clickable and some of them you HAVE to hit escape, why do I have to hold down E for SO fucking long to take everything from a container, why do I have child lock to get off my bike?
Using the building tools is fucking annoying and painful, god damn. It’s like they’ve never played a survival crafting game in their lives.
That seems incorrect to me, fucking doofus.